| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Victor Forge
Amarr
|
Posted - 2008.05.01 23:16:00 -
[1]
Originally by: Marcus TheMartin
how do you know what will make people leave highsec for the badlands are you the voice of the people? The collective unconscious of the highsec playerbase? please inform me of your scources
If lvl 5 complexes and lvl 4 quality 20 missions are not doing the trick, why do you think Ice will get people to leave High-sec? The problem is that the risk is close to 0.0 sec but the rewards are much worse.
Are you saying that lower risks will get people to stay in High-sec even more than they are today? Please inform me of the sources saying that! 
|

Victor Forge
Amarr
|
Posted - 2008.05.02 00:17:00 -
[2]
Originally by: Marcus TheMartin
You don't NEED to do lvl 5 missions and lvl 4 Q20 missions when there are readily available alternatives that average only 200k/hr less than the payout of the best highsec missions. The t2 galaxy needs Ice, capship blobbing needs ice, blueprint researching needs ice
The t2 galaxy, capship blobbing, blueprint researching will get Ice from 0.0 sec players instead.
High-sec players will not risk their ships to pirates if there are any other way to get Isk. And mining ships are even worse ships in pvp than mission ships are, so if High-sec mission runners arenŠt risking their ships for extra Isk why should High-sec miners, that are even more likely to get killed, do?
|

Victor Forge
Amarr
|
Posted - 2008.05.02 21:18:00 -
[3]
Originally by: Inertial I think this is just the thing low-sec needs.
Something VITAL to the eve economy. It may not drive the carebears out of high-sec, but it will allow organized corps to make a ****load of money, and bring new blood into low-sec.
By fresh blood you mean ofc 0.0 players? They are already making serious money since the risk / reward are balanced in 0.0.
You canŠt mine Moons in High-sec either. Remove Ice from High-sec will have the same effect as Moon-materials already have. The only thing that will change with removing Ice from High-sec is some inflation on things that need Ice-material.
Players arenŠt leaving High-sec to mining Moons of the same reason they will not mine Ice if it gets low-sec only. There are other risk-free ways to earn Isks.
Now prove me wrong!  |

Victor Forge
Amarr
|
Posted - 2008.05.03 06:04:00 -
[4]
Originally by: Marcus TheMartin
So the moons that keep blowing me up don't exist right?
Are you for real?
Moons are not blowing people up, Pos Turrets are. Welcome to EvE online btw.
I suggest that you read the Beginners guide in Science and Industry forum: http://oldforums.eveonline.com/?a=topic&threadID=179069&page=1#7
How to survey
When you arrive at the planet, open your scanner and do a 360 degree scan at max km range. Sort the results and look carefully down the list. What you are looking for is a Control Tower. If you see one on the list then you know one of the moons has a Control Tower, therefore it's likely to have defences that will gank you if you warp to it.
|

Victor Forge
Amarr
|
Posted - 2008.05.04 06:42:00 -
[5]
Originally by: Atomos Darksun No ice in high sec.
Price of ice rises. Ice mining becomes more profitable than regular mining. People want money. People go to some of the many low sec systems that would have ice.
You forgot "People that donŠt want PvP will remain in high-sec since the risk in low-sec remains the same"
Desperate for easy targets? |
| |
|